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Tech Tree  |  Units  |  Structures  |  Items  |   Commander Powers  |  Weapons



Mana Crystal

Relic Magic from the Arcanum

The material of this crystal attracts the natural energies of Newerth. Wearing it will cause your mana to slowly replenish.


Frenzy

Relic Magic from the Arcanum

Allows a Beast Warrior to channel their aggression and use it in battle. While active, your stamina will regenerate very quickly.


Sixth Sense

Relic Magic from the Strata Shrine

Sixth Sense magic enhances the normal animal senses of a beast. Enemies within a radius around the beast, hidden, or not, are displayed with a beam of light. This helps the beast and the Commander spot enemies. This relic magic requires a Strata Shrine and can be used for a while, but eventually the power is consumed and fades.



Snare

Relic Magic from the Strata Shrine

Tossing this enchanted item will cause thick foliage to instantly grow out of the ground and trap your enemies.



Fire Ward


Relic Magic from the Fire Shrine

Places an enchantment on a small area that will erupt into a firey explosion if an enemy approaches it.
     
     


Sacrifice

Relic Magic from the Arcanum

Activating this causes fire to erupt from the noble warrior's body. After a short time, if he survives, he will perish in a furious explosion.


Storm Shield

Relic Magic from the Entropy Shrine

Summons the power of the wind to protect you for a short time. While active you will take no damage from radius effects.


Mist Shroud

Relic Magic from the Entropy Shrine

The Mist Shroud relic can be used to camouflage beasts. The enchantment alters the blood, skin, and fur of the beast so that it changes color to match the surrounding environment. When in use the beast will appear transparent. This magic requires the Entropy Shrine and functions only for a short time before its power is consumed.